
Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.08.07 01:08:00 -
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- The ore compression is a wonderful idea. - Restricting the Ship Maint is a bad idea. - NO Refining is very good. I've stated my opinions before on this. Basically, you refine in space I don't get taxes. I don't get taxes you die and get kicked from alliance.
Now for the other proposed issues: - No 'forcefield projection'. While this would be fine for mining ops, it is open to WAY too much abuse. - Without mining Fighters, or at least normal Carrier bonuses to mining Drones, there's really no reason to be in a belt. Existing bonuses don't merit it. - If you change the Gang System (as implied) so you have to be 'on grid' to give bonuses, that is a BAD idea. Not because of this ship, but Gangs in general. You'll have to re-calculate gang bonuses after each warp. Although...you might already have to do that cuz Links shut off in warp. Could keeping them active in warp be a way to reduce lag? - The suggestion to use Heavy Water as fuel is wonderful. CCP, you will NEVER use all the Heavy Water up! There is only one use for it. And any other type of Isotope for jumping will simply increase the cost on that type unfairly. - Strond cost estimated at 1 Mill? If so, expect Strond to dramatically increase as well. Use Heavy Water too.
Now for its intended users: Its a capital ship. Jump Drive means .4 - 0.0, and since you'd be an idiot to put it in low sec that realistically means 0.0 only. Therefore its an Alliance vessel, or a raiding ninja miner.
In 0.0, I'd use it this way: Jump into a system 4-8 jumps from a refinery with virgin asteroid belts. Clone Jump the miners in and have them start mining. Something has to tank...a dangerous thing to do with the Ore Ship itself. So I'd have a carrier come with us, with a Uber-Tanked Command Ship or similar. Also a hauler. The Ore Ship puts up a small POS. Miners mine. Hauler brings ore to the POS and dumps it, Carrier jumps Compressed Ores back in its holds and in Haulers it carries. Carrier is also available for defense. In worse-case scenario, everyone warps to pos, ships are reloaded, and you jump out leaving a 100 mill small POS behind.
Note that this scenario does not use the specials of Capital Transfers and Capital Tractors. Unless I can be in a belt and MINE, there is no reason to be there.
So...please feel free to pick holes in this idea. But I just can't see it being in a belt unless you break the Gang Bonuses specifically to MAKE it be there.
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